Suggestions & Ideas : Survival / Defence
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April 14, 2013, 9:09 pm
Posts: 4
I have been thinking, and since I was recently in a single player game, when the dungeon appeared, at first I didn't want to go in, but I kind of had too, I didn't really like the darkness / maze type of effect that it was. So I simply went back to the real world, and jumped into the water.

This made me think, "I would rather survive insane waves than to go through the dungeon."

So this is my idea, a game mode that is specifically for survival mode, but you just keep getting bashed, wave after wave until you die, instead of going through the dungeon and so on. This game mode doesn't have to be used for ranking, and its only a suggestion, But I like the constant bash of insane waves, having my base slowly crumble, than to wait out my days looking for a way out of the dungeon.

Again, this is just an idea.

April 15, 2013, 12:04 pm
Posts: 14
I agree with you on the thrill of having your base be under constant attack. The dungeon is just a little break from the action. It allows you to get a bunch of money and lanterns which you will need because it gets DARK in the later levels, and you don't want to have to keep spending money on them. Also, if you start a mine early (the slow clock is your friend) and sell some iron armor and gold, you can easily afford a full gold set by night 16 and can face the dungeon with confidence. Keep in mind, too, that even if you clear every room in the dungeon, with a gold kit (armor, shoes, gun) you can complete it in less than an hour. The first time I tried, I had wood armor and an iron gun, and it was torture.

Some tips:

-Bring some healing potions! The boss is difficult.

-Bring 2 lanterns and favorite them. Nothing's worse than switching to your gun and getting plunged into darkness and having to open your inventory to grab a lantern.

-Bring some stairs. If you get stuck in a pit without them, you're done.

-When holding a lantern you can set it down by pressing the action key. This is useful to light the area while fighting. Pick it back up again by pressing the inventory key while standing on it.

-Watch the tiles in front of you as you walk along corridors. If there is a trap, the square will occasionally emit a little green blip of light.

-Always clear a room before you check the chest.

-Your pickaxe works. Look for wooden walls, they are only 1 block thick. Sometimes mining through a wall is the only way to get into a room.

-When running along any wall (overworld too) press both the direction you want to go, and into the wall. Your running speed is significantly increased (might be a bug, but it's gotten me out of trouble). This is much more noticeable with gold shoes.

-When fighting the boss, focus on killing the big head and avoiding those energy balls. You can mop up the spawning mobs when you're safely dancing around them.
April 15, 2013, 2:35 pm
Posts: 14
Also, I watched the end of your replay, and that last level that you got to was the correct way to go. That was a random generation thing that closed that room off, that normally doesn't happen. Digging in any direction but down would have revealed the way to go. Always take note of your position on the minimap for clues on which direction you should head. There is only 1 entrance and 1 exit to all levels except the last level, in which the entrance and exit are the same portal. Good luck!
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