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Suggestions & Ideas : Test New Builds
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December 29, 2013, 8:43 pm
Posts: 2
Seems again survival mode cannot get far due to game mechanic change without hindsight into game mechanics' progression.

To sum it up-

------The change of food and its preparation has created a catch.----

Must feed a "wild" worker/slavebear to tame them into working for you.-

Workers only eat cooked food now.-

Only Workers can cook (afaik, can't build a bloomery)-

Thus -can't Tame the slavebears.

------Possible Fixes--------

Allow Player to craft more!
Merchant sells food.
Player Craft things.
Wild workers eat berries(get tame).
Worker tame after being freed,
Allow the players to craft some of these needed items.



Been enjoying the game when i can play it, definitely looking forward into the future developments.
December 29, 2013, 11:12 pm
Posts: 346
Hey,

This post is related to the discussion at: http://buildanddefend.com/forum_subject_767

But to answer:

There is currently a bug that shown the workers to be tamed when they are not.

This is only a visual bug, but it make the game confusing.
I will release the fix today (in a couple of hours).

(Also workers will be able to eat berries).

Cheers, :)
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