I reported on this back on 0.10.2 as well. Sometimes, when enemies die, the game crashes. It always seems to start happening after placing a few pieces of tar, and keeps happening even of the tar is subsequently removed. This bug has completely ruined three of my saves now; once it starts to happening, it will always happen at almost the same time. I can't play this game anymore until it's fixed.
Error log (it's always the same):
Exception in thread "main" org.lwjgl.opengl.OpenGLException: Invalid enum (1280)
at org.lwjgl.opengl.Util.checkGLError(Util.java:59)
at Achoum.Main.s(Unknown Source)
at Achoum.Main.C(Unknown Source)
at Achoum.LocalLuncher.a(Unknown Source)
at Achoum.LocalLuncher.main(Unknown Source)
Here's the save, in case it'll help: s000.tinyupload.com/download.php?file_id=17658269427088911277&t=1765826942708891127795683
Error log (it's always the same):
Exception in thread "main" org.lwjgl.opengl.OpenGLException: Invalid enum (1280)
at org.lwjgl.opengl.Util.checkGLError(Util.java:59)
at Achoum.Main.s(Unknown Source)
at Achoum.Main.C(Unknown Source)
at Achoum.LocalLuncher.a(Unknown Source)
at Achoum.LocalLuncher.main(Unknown Source)
Here's the save, in case it'll help: s000.tinyupload.com/download.php?file_id=17658269427088911277&t=1765826942708891127795683