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January 3, 2013, 4:49 am
Posts: 3
In all the multiplayer survival games I've played the enemies only try to attack the first player unless he dies then they change to the next player. This makes co-op play very unbalanced.
In survival if a player dies he cannot rejoin the game, I guess it is survival but surely after the day ends they should be allowed to rejoin somehow?
Also if a player crashes there is no way to rejoin a multiplayer game.
January 5, 2013, 6:59 pm
Posts: 346
Hi,
Monsters try to attack the closest players.
In survival mode, once you died, you cannot rejoin the game (otherwise the game would be too easy). However, to can "resurrect" a dead player with the "resurrection potion".
January 5, 2013, 9:10 pm
Posts: 3
Monsters try to attack the closest players.
This does not seem to be the case, every wave in every game the monsters only attack the player who joined the lobby first. Even if the second player walks in front of the monsters they wont hurt him.
However, to can "resurrect" a dead player with the "resurrection potion".
Ok, that is cool then :)
January 5, 2013, 9:36 pm
Posts: 346
Okay, so this is a bug that I have introduced at some point.
I will lock at that.
Thanks for the report.
January 31, 2013, 10:00 pm
Posts: 3
The AI seems a little better in the new version but now sometimes the enemies just stop targeting anyone and sit around doing nothing. The worst was 2nd boss that just moved around in circles, we couldn't get close to him because of the lava and he wouldn't chase either of us so the timer ended and the demons killed us.
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