I submitted this idea originally on suggestions.I would've placed the idea here, had I realized it. (insert_face-palm here)
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Death by drowning (accidentally) is a horrible way to die. I agree that the water should pose some form of a threat, however I also think that the player should be able to overcome that. The player should be able to purchase gear that will enable them to survive in the water, the item itself could be a perishable or not. Basically, the gear would act as a "safety net" should the player fatefully fall into the water.My belief is that the player would not start the game with the ability to swim, however if they "took the effort to do something (learn,buy or craft) they should be able to overcome the threat of drowning.
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Other alternatives:
-Maybe the workers can rescue the player by throwing a (onetime use) floatation device (that you have to buy/craft). Or they can just use a pole to fish you out.
-Crappy little rafts that have a heath bar. (and can be damaged if shot)
-Someone mentioned water wings/floaty s.
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Death by drowning (accidentally) is a horrible way to die. I agree that the water should pose some form of a threat, however I also think that the player should be able to overcome that. The player should be able to purchase gear that will enable them to survive in the water, the item itself could be a perishable or not. Basically, the gear would act as a "safety net" should the player fatefully fall into the water.My belief is that the player would not start the game with the ability to swim, however if they "took the effort to do something (learn,buy or craft) they should be able to overcome the threat of drowning.
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Other alternatives:
-Maybe the workers can rescue the player by throwing a (onetime use) floatation device (that you have to buy/craft). Or they can just use a pole to fish you out.
-Crappy little rafts that have a heath bar. (and can be damaged if shot)
-Someone mentioned water wings/floaty s.