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Suggestions & Ideas : new miou
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April 30, 2012, 9:11 pm
Posts: 7
hi me again, after wave 5 (or less) i saw the same monsters again and again, only bats, men and #scropions#, and usualy players expect to have new chalenge, new things to see after at least 3 waves, so may be a boss or a mini boss each 5 levels worth it ... you really need to add new monsters, that s how video games works to keep players attention and challenge ... what could i discover on the next level is the question and because the gameplay is great it s very disapointing to see the same thing each night, no surpise :)))
May 2, 2012, 11:32 pm
Posts: 346
Don't forget this game is only at the alpha stage.
For me, right now, the hard part is to do the engine of the game.
One it is done, it will be easy to any new content.
The goal is to have a rich and unique scenario for each game (lot of surprises and lot of fun -- Rogelike style :) ).
Keep in touch!
May 3, 2012, 7:05 am
Posts: 7
thanks for your answer, and ok i ll be patient :)))
May 3, 2012, 7:27 am
Posts: 7
about the engine, around night 10,and later, due to the large number of monsters on the map it becomes harder to move (i have a very powerfull PC, it s not a question of hardware), all movements are very slow until some monsters are killed. it s quite ok in solo mode but I m affraid that in the online mode it ll be very hard to play with many players at the same time.

sorry i have the feelling that i m always complaining about everything :) but don t worry i really love your game and your work :)))))
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