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Bug report : Random crash
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July 8, 2014, 2:29 am
Posts: 1
I got all the time random crashes in game. Usually at day 7-8. After crash i can't load stored game :( Pls help :)
My console logs from 1 session:

========== new session version : 1.0.27 2014/07/08 00:21:05=========
java.lang.Exception: You can only set autoback up for the building mode
at Engine.Commands.CommandExecutor$40.a(Unknown Source)
at Engine.Commands.CommandExecutor.b(Unknown Source)
at Game.PlayInstance.a(Unknown Source)
at Game.PlayInstance.d(Unknown Source)
at MetaLogic.GameScreen.PlayGameScreen.a(Unknown Source)
at MetaLogic.Main.r(Unknown Source)
at MetaLogic.Main.I(Unknown Source)
at MetaLogic.LocalLuncher.start(Unknown Source)
at MetaLogic.LocalLuncher.main(Unknown Source)
java.lang.Exception: You can only set autoback up for the building mode
at Engine.Commands.CommandExecutor$40.a(Unknown Source)
at Engine.Commands.CommandExecutor.b(Unknown Source)
at Game.PlayInstance.a(Unknown Source)
at Game.PlayInstance.d(Unknown Source)
at MetaLogic.GameScreen.PlayGameScreen.a(Unknown Source)
at MetaLogic.Main.r(Unknown Source)
at MetaLogic.Main.I(Unknown Source)
at MetaLogic.LocalLuncher.start(Unknown Source)
at MetaLogic.LocalLuncher.main(Unknown Source)
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.LinkedList.checkElementIndex(Unknown Source)
at java.util.LinkedList.get(Unknown Source)
at Engine.AI.AIStateMachine.a(Unknown Source)
at Game.Entity.GoodMob.Worker.b(Unknown Source)
at Engine.Entity.Entity.e(Unknown Source)
at Engine.Entity.Entity.d(Unknown Source)
at Engine.Entity.Entity.c(Unknown Source)
at Engine.Entity.Mob.c(Unknown Source)
at Game.Entity.GoodMob.Worker.c(Unknown Source)
at Engine.Entity.EntityManager.c(Unknown Source)
at Game.PlayInstance.a(Unknown Source)
at Game.PlayInstance.b(Unknown Source)
at MetaLogic.Main.u(Unknown Source)
at MetaLogic.Main.I(Unknown Source)
at MetaLogic.LocalLuncher.start(Unknown Source)
at MetaLogic.LocalLuncher.main(Unknown Source)
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.LinkedList.checkElementIndex(Unknown Source)
at java.util.LinkedList.get(Unknown Source)
at Engine.AI.AIStateMachine.a(Unknown Source)
at Game.Entity.GoodMob.Worker.b(Unknown Source)
at Engine.Entity.Entity.e(Unknown Source)
at Engine.Entity.Entity.d(Unknown Source)
at Engine.Entity.Entity.c(Unknown Source)
at Engine.Entity.Mob.c(Unknown Source)
at Game.Entity.GoodMob.Worker.c(Unknown Source)
at Engine.Entity.EntityManager.c(Unknown Source)
at Game.PlayInstance.a(Unknown Source)
at Game.PlayInstance.b(Unknown Source)
at MetaLogic.Main.u(Unknown Source)
at MetaLogic.Main.I(Unknown Source)
at MetaLogic.LocalLuncher.start(Unknown Source)
at MetaLogic.LocalLuncher.main(Unknown Source)
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.LinkedList.checkElementIndex(Unknown Source)
at java.util.LinkedList.get(Unknown Source)
at Engine.AI.AIStateMachine.a(Unknown Source)
at Game.Entity.GoodMob.Worker.b(Unknown Source)
at Engine.Entity.Entity.e(Unknown Source)
at Engine.Entity.Entity.d(Unknown Source)
at Engine.Entity.Entity.c(Unknown Source)
at Engine.Entity.Mob.c(Unknown Source)
at Game.Entity.GoodMob.Worker.c(Unknown Source)
at Engine.Entity.EntityManager.c(Unknown Source)
at Game.PlayInstance.a(Unknown Source)
at Game.PlayInstance.b(Unknown Source)
at MetaLogic.Main.a(Unknown Source)
at Game.PlayInstance.e(Unknown Source)
at Game.PlayInstance.c(Unknown Source)
at MetaLogic.Main.a(Unknown Source)
at MetaLogic.Main.ai(Unknown Source)
at MetaLogic.Main.I(Unknown Source)
at MetaLogic.LocalLuncher.start(Unknown Source)
at MetaLogic.LocalLuncher.main(Unknown Source)
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.LinkedList.checkElementIndex(Unknown Source)
at java.util.LinkedList.get(Unknown Source)
at Engine.AI.AIStateMachine.a(Unknown Source)
at Game.Entity.GoodMob.Worker.b(Unknown Source)
at Engine.Entity.Entity.e(Unknown Source)
at Engine.Entity.Entity.d(Unknown Source)
at Engine.Entity.Entity.c(Unknown Source)
at Engine.Entity.Mob.c(Unknown Source)
at Game.Entity.GoodMob.Worker.c(Unknown Source)
at Engine.Entity.EntityManager.c(Unknown Source)
at Game.PlayInstance.a(Unknown Source)
at Game.PlayInstance.b(Unknown Source)
at MetaLogic.Main.a(Unknown Source)
at Game.PlayInstance.e(Unknown Source)
at Game.PlayInstance.c(Unknown Source)
at MetaLogic.Main.a(Unknown Source)
at MetaLogic.Main.ai(Unknown Source)
at MetaLogic.Main.I(Unknown Source)
at MetaLogic.LocalLuncher.start(Unknown Source)
at MetaLogic.LocalLuncher.main(Unknown Source)
July 8, 2014, 6:02 pm
Posts: 31
Achoum is on holidays but I'm sure he will solve the problem when he will be back :)
July 8, 2014, 6:07 pm
Posts: 31
The best you can do is saving at the beginning of each day. Then if you crash, you can restart not far away and don't make the same "mistakes" (if I can call that a mistake :p)

Ps: Read the several bugs reported on the forum to prevent to make them ;)
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