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September 3, 2012, 6:27 pm
Posts: 70
Post here your feedback about new game difficulty.
I think sellback values are too high.
It should be 30% for normal, and 50/70% on hard.
September 6, 2012, 9:50 am
Posts: 346
This is a controversial subject :)
October 1, 2012, 5:38 pm
Posts: 13
I was expecting for several zombies the first night, but i think there is the same amount than in normal mode ? I haven't checked but just their life increased ? it could be fun to see more monsters and more dangerous, i think the player would have to be careful about his position on the map may rush the corner early to survive and develop new strategy, like waiting for the day-light to kill zombies instead of rushing em all to earn golds :P
October 1, 2012, 6:26 pm
Posts: 346
In hard mode, the monsters have more life, they are faster, they do more damages, there is only one "day" every 4 nights and finally, your guns do 30% less damages.
So basically waiting to rush the monster does not work... :)
But I you have some other ideas like that, don't hesitate to post them: It is always nice to hear suggestions.
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