NewsNew release
July 21, 2014, 1:09 am - News
newsHello all,
This is a quick announcement about the free playable version of B&D. Since some time already, it has become harder and harder for me to keep both the free and the full version of B&D running. Therefore I decided to stop releasin...
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July 13, 2014, 12:53 am - New release
news[fixed] Can log with free account.
July 6, 2014, 9:25 pm - New release
news[addition] Animation of "work in progress" workers' cursor.
[addition] Display a grid around the player you when you are build a building
[addition] Display selected worker's inventory on the side of the global job definition.
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June 28, 2014, 10:35 pm - New release
news[addition] Addition of the First person PvP mode
[addition] "Previous favorite" button.
[addition] Clouds in the sky
[addition] Gun bullets and arrow have 3% chance to do critical damages i.e. x3
[addition] Plasma gun (in the ...
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April 19, 2014, 7:43 pm - New release
news[addition] New boss: the Ancestor.
[modification] Increase of the GUI size (fixed pixel size).
[fixed] Non-splited camera bug
April 7, 2014, 2:09 am - New release
news[addition] Confirmation when abandoning/disconnecting (from) a game.
[addition] Small view of the main public chat on the main menu.
[fixed] Fence door does not rotate badly when opened.
[fixed] Sheep and rabbits react normally to fences...
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March 25, 2014, 5:23 am - New release
news[addition] Add sound to doors/pistons.
[addition] Cannot put lantern on a chest.
[addition] Fences and fence doors
[addition] If a worker has more than 10 wood blocks, 10 wheat or 10 seeds in his inventory, he will go to store it (event ...
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March 17, 2014, 1:08 am - New release
news[addition] Beds need to be in the dark to be used. You can see the amount of light they get in the bed information menu.
[addition] Display the type of seed when you go close to it.
[addition] Flower seed take time to grow (1mn).
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March 13, 2014, 4:14 am - New release
news[addition] Label over the worker's heads when they follow you..
[modification] Magic healing animation.
[modification] Large improvement of all the AIs (Mobs more reactive, dogs/workers can get out of the water, etc.) and the Path finding...
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March 5, 2014, 4:19 am - New release
news[fixed] You can build wood stair in the basic workshop.
[modification] Metal ore distribution.
March 3, 2014, 6:38 am - New release
news[addition] Carrots grow randomly.
[addition] Individual statistics for each worker.
[addition] Peaceful mode : The survival mode without zombies.
[addition] Rabbit will eat carrots on the floor and rest for a couple of seconds after that...
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February 18, 2014, 5:07 am - News
newsIf you ever played video games, (video game) water probably is something that is deeply rooted in your brain, and You FEAR it.
Depending of your age, you first encounter with water might have been Quest for Tires, Rayman or Call of Duty, b...
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February 14, 2014, 5:19 am - New release
news[modification] Birds do not wake up monsters anymore.
[modification] Reduction of the damages and hp of the bees.
[modification] Removing monster spots in Tutorial and Building mode
[modification] Left/right arrows in the inventory menus...
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February 11, 2014, 12:00 am - New release
news[fixed] Crash when connecting to a game with a player having a pickaxe in hand.
February 10, 2014, 2:44 am - New release
news[addition] Addition of birds
[addition] Give pistons and lever in the building mode.
[fixed] Arrows flying at the infinite
[fixed] Character encoding in EXE version.
[fixed] Eating meat in the tutorial.
[fixed] Improvement of the light...
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January 27, 2014, 4:19 am - New release
news[addition] Black line between split screens (local muliplayer).
[addition] Camera rotation helper (8 possible angles)
[addition] Mechanical engine
[addition] Piston and levers.
[fixed] "ghosts" of Monsters when playing online....
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January 25, 2014, 5:56 pm - News
newsShow/Hide the other animated Gifs
Hello everybody,As you may have noticed, the web site of B&D had some changes. But, do not worry, everything is still here (forum, achievement, etc.).
The new releases are now on the right side, and t...
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January 14, 2014, 3:48 am - New release
news[addition] Feelings of the player (bosses and dangerous places).
[addition] In case of game crash (B&D is still a beta), your game will be saved (so you can resume your game).
[fixed] Adjustment of the progress bar when the player is ...
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January 11, 2014, 8:23 pm - New release
news[addition] Worker will take the gold and iron of the bloomery to store it in a barrel.
[modification] Improvement of the collision system (you should not go through the floor anymore).
[addition] Feelings to find the bosses and the other ...
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December 30, 2013, 2:35 am - New release
news[fixed] Debug loggin lock
December 30, 2013, 12:05 am - New release
news[modification] Non tamed workers will not look for food that is more than 15 blocks away.
[modification] Workers can eat barriers
[fixed] Skin of non tamed workers
[modification] Initial position of spectator the camera in multi player g...
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December 28, 2013, 5:20 pm - New release
news[addition] Achievements systems.
[addition] Addition of the cooked meat, raw meat and bread
[addition] Bookkeeper (Inventory + right arrow)
[addition] Cooker job for the workers (A cooker will cook "bread" and "cooked meat...
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December 22, 2013, 9:45 pm - News
newsThis video shows you the basic of the new farming system, and the use of catapults by the workers.I hope you will enjoy it :)
December 21, 2013, 2:30 am - New release
news[addition] Wheat needs water close in order to grow.
[addition] Infinite water source on the river.
[fixed] Workers sleeping correctly in beds.
[fixed] Workers not sharing bed.
[modification] Increase of the power of the mortar (a lot)....
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December 15, 2013, 1:02 am - New release
news[addition] Animated of the flag on the main menu.
[addition] Blobs do not vibrate when sleeping.
[addition] Buckets to carry water.
[addition] Explosive monsters.
[addition] Gas monsters.
[addition] Gas.
[addition] Monsters will attac...
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November 3, 2013, 6:13 pm - New release
newsImprovement of the tutorial (+fixing some bug).
Improvement of the inventory menus.
Splitting of the Interaction/Interaction into two separate buttons.
Addition of the description of items in the inventory.
All objects (except blocs) st...
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October 12, 2013, 2:38 am - New release
newsLobby in solo games
Split screen for multiplayer on the same computer
Fixing tutorial bug
Fixing lantern bug in multiplayer
Fixing safe zone of workers
September 29, 2013, 3:10 am - New release
newsAuto backup system for the building mode.
You can see the object on top of your head you change object.
You can lift up your partners over wall or to get them out of water.
Major improvement of the lighting system.
Increase of the durat...
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September 9, 2013, 4:39 am - New release
newsYou can now define admins and give them rights.
Small modification of the menus.
Update of Lwjgl (B&D should work better on MacOS now).
Fixing big mobs (like bosses) spawning in water or lava.
Fixing hell.
Change of the color of t...
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September 8, 2013, 4:01 am - New release
newsWhen no storage point is defined, the workers are storing the good in any available barrels.
Fixed: Worker will store wheat in "store wheat" areas.
The turrets do not fire at the non tamed workers anymore.
Improvement of the in...
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September 1, 2013, 8:02 pm - New release
newsFixing sword display in multiplayer.
Improvement of the AI of the diggers (no more lag at day 13).
September 1, 2013, 12:06 am - New release
newsAddition of the "squad" system for the soldiers.
The game pause when you open your inventory (optional, single player only).
Improvement of the AI of workers.
The workers instantly react to change of job/order (if they want to)...
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August 6, 2013, 4:31 am - New release
newsSelection of the map size (x1, x4 or x16).
New terrain engine.
Optimization of the liquds (water and lava).
Fixing of some water bugs.
LAN game detection (UDP broadcast).
You can now apply potions on workers and elfs.
Workers and elfs...
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July 30, 2013, 1:56 am - News
newsThe new Wiki of Build & Defend is finally online.You can access it at: will complete it slowly. In the mean time, please fell free to enrich it.
July 15, 2013, 12:09 am - New release
newsAddition of the alchemistry.
Addition of several new potions.
Addition of the music instrument
Addition of the elves.
Addition of a new boss.
General improvement of the AI.
Improvement of the meat throw for the dog.
Improvement of th...
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May 17, 2013, 4:39 am - New release
newsFixing the weat growing too fast.
Fixing of the non-reversible zoom.
Fixing of the workers beeing hit by the turrets.
May 6, 2013, 4:28 am - New release
newsFixing of the workers eating.
Fixing of the updater.
April 28, 2013, 8:29 pm - New release
newsAddition of the bees, beehive and honey.
Bees are joining beehive with flowers around.
--> If you/some monster attack a bee/a hive, the bees will attack you/the monster.
Addition of the bowl to store liquid
--> If you put some h...
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January 17, 2013, 6:13 pm - New release
newsFixing priority in path finding.
Fixing the problem with glass blocks.
New system to find the best location of the camera when several players are on the screen.
Stronger blur on the main screen.
Fixing of the bug with the Mask (bos...
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January 3, 2013, 9:05 pm - New release
newsFixing random crash when defining areas in multi player games
Fixing random crash when joining demo multi player games
Workers need to sleep. They will have a better sleep if they are in a bed.
Addition of the tables.
Fixed delay before...
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December 30, 2012, 5:31 pm - New release
newsSkeletons don't try anymore to kill the sheep or wheat.
Workers takes material when they dig.
Workers can build blocks.
Display of icon when defining areas.
Huge improvement of speed of the path finding algorithm and water simulation al...
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December 19, 2012, 12:22 am - New release
newsFixing of the skin importer (it was not working with some files).
Addition of the Speed Ant in the Survival mod.
Addition of the fading effect when entering a new area.
Addition of the Dungeon in the Survival mod.
Fixing of the lights w...
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December 16, 2012, 3:14 pm - New release
newsAddition of the Unit tester mod.
Fixing of the slow clock not reseting at night.
Fixing of the shadow of the catapult shots and bats.
Addition of the Mortar (the only tower that deal radius damages -- very usefull against groups of monst...
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December 9, 2012, 12:01 pm - New release
newsFix of the bug when leaving the dungeon after saving/loading the game.
Remove of all the meteorites and kill all the hell bats when you will a Boss.
Addition of Mr.Ghost at the entrance of hell.
Fix of the scorpion sprite.
Monsters gene...
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December 9, 2012, 12:01 pm - New release
newsFix of a bug when buying to the shoppkeeper.
December 8, 2012, 5:42 pm - New release
The jumpers (new mob)
The dungeons (new mod -- test version)
The healers (new mob)
The Mask (new boss)
Change of the size of the towers
World shaking when killing a boss
The mouse cursor fade away when not used
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December 5, 2012, 12:51 pm - News
newsHello all!I was very busy those last two months, and it's been a while has not had new features -- but it is over now!
In the next days, I will be release the new web site and the new version 0.10.0 of build & defend.This new web site will...
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September 7, 2012, 12:20 pm - New release
news- You can disable shaders (advances graphic effects).
- You don't hear the sound of the menu of other players.
- If a sound is emitted from far away, it will have a lower gain.
- New type of map: Cliffs.
- Addition of the sheep.
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September 7, 2012, 12:20 pm - New release
newsTutorial in French
Fixing: Hard mode in other languages than english
Fixing: Submission of stories
August 12, 2012, 10:16 pm - New release
newsFixed: You can't anymore get several characters by flooding the "Join button"
Fixed: Crash when going back to hell where saving after the portal apparition.
Increase of the GUI of menus
Support of the accents characters in the ...
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August 10, 2012, 12:52 pm - New release
newsTranslation of the website
Translation of the game in French
Meteors when bosses are alive for too long
Workers are not afraid anymore by player
All the monsters become in fire by day
Improvement of monsters path finding
Fixing a cras...
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August 10, 2012, 12:52 pm - New release
newsThe errors are printed in the file %userpath%/.buildanddefend/console.log
The time stop when all the players are dead.
You can keep pressed a key to automatic repetition of the key (for chat and menu)
Fixed: When somebody die in hell, th...
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August 3, 2012, 8:13 pm - New release
newsYour dog disapear when you disconncet a server (multi player)
Teleporter to return to normal world fixed
August 3, 2012, 8:13 pm - New release
newsBug "shadow on the water" fixed
Decrease of the damage of water (for real this time)
Save of the character
Change of some textures
Compatibility with the point of view of controllers
New resolutions
When a tree is chopped, i...
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August 3, 2012, 8:12 pm - New release
newsThe little "Workers"
Small changes in the behavior of the Mother Blob
Color indicate what you can/can't buy
No more tree seed at the beginning
You can resurrect your friends in coop game.
Introduction of the "Devel Survi...
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August 3, 2012, 8:11 pm - New release
newsReduction of the regeneration of the dog's heal
Small increase of the lost of heal in water
Lagging when too much enemies solves
Decrease of the bosses' power
Decrease of the height of jumping
Add of a small text when you buy an object...
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August 3, 2012, 8:11 pm - New release
newsCommand line for server without GUI
java -jar jar/buildanddefend_standalone_obfuscated.jar [options]

--server {survival|building}
--port [port number]
--user [username]
--pass [password]

java -j...
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August 3, 2012, 8:10 pm - New release
newsUpdate of to LWJGL 2.8.4
Type "/showfps" in the chat to show fps
Loading screen
Fixed: Dog goes into water
.exe version available
Fixed: Top world limit
August 3, 2012, 8:10 pm - New release
newsFixing of stories in hell
Display of "I am hungry" when, you are hungry
New global interface to see/define the jobs of the workers